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faline
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PostSubject: sky directions   sky directions I_icon_minitimeThu Feb 12, 2009 2:58 am

Sky Directions and Maps
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Ravenloft
Post subject: Sky Directions and Maps
Post Posted: Sun Oct 12, 2008 12:37 am
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Joined: Fri Jun 20, 2008 2:18 am
Posts: 92
Copy/Pasta from old site. I'll try to pretty it up later maybe.

This is going to be a lot to read, but it contains explicit directions using the maps below. Everyone please try to learn your way around up there, whether with this or on your own. I also encourage everyone to take the time to get their own maps in-game; it WILL help you learn the areas.

General Ru'Aun Gardens Navigation:

The Main Island is the first island you come to after zoning in from The Hall of Gods. It contains the Main/Mother Globe/Kirin entrances at "A","G", and "B" to The Shrine of Ru'Avitau; And the Ve'Lugannon Palace entrances at 1 and 10 for Brigandish Blade. There are the God Island sets which each contain a zone to The Shrine of Ru'Avitau and two zones to Ve'Lugannon Palace. There are also the five Ark Angel Islands which each contain a zone to the La'Loff Ampitheater. To navigate between the god islands you must take the blue teleporters which are activated by Pincerstones. To get to the AA islands and The Hall of Gods island you take the red/pink teleporters on the God and Main islands.

Faust/Ullikummi(Ulli)/Byakko:

In Ru'Aun Gardens take the Blue Teleporters (Activated by the Pincerstones) Right to what is referred to as the Genbu island. Once there you need to go under the stairs in the middle of the island and zone into The Shrine of Ru'Avitau at the zone marked "E". One inside follow the Red line to the map change at "b". (If you're going to Byakko, follow the Purple line once it splits from the Red line and you'll eventually zone back out at "D") On the next map continue to follow the Red line to the teleporter at "i". Once through it, you should see another teleporter to your right, marked "j" on the map. Teleporter "j" will put you on the next floor in one of three different places. Generally, but depending on where it drops you, you need to make your way Eastward and then North following the Red line to the teleporter at "o". The "o" teleporter will drop you into any one of several small cells on Faust's floor. Faust's spawn point is marked by the Red dot. (The Cell at G-11 is know as the Death Room. If Faust is up, you MUST be invisible before you exit the cell or he will kill you) Stay away from that area if Faust is up unless you are supposed to be down there. DO NOT get where you can see him without being invisible.

Faust is pulled from his spawn point to the Earth Room at I/J-9 which holds the "m" teleporter marked with an Orange dot that will take you to Ullikummi's floor. On Ulli's floor he is popped in the center of the room, taken to that floors "e" teleporter to the north, and kited around it. If you need to run out, use teleporter "e" and it will take you back to the first floor in the area marked "e".

Alternate Byakko Route: Follow the above directions up to Faust's floor. Go to the Water Room and take the "c" teleporter. That tele will drop you back on the first Shrine map. Head out of that room and go North into the large room and follow the rest of the Purple line path and zone out to Byakko island at "D".

Water/Olla/Mother Globe(MG)

In Ru'Aun Gardens, stay or return to the Main island, run northwards through Despot's spawn area, take a right and zone into The Shrine of Ru'Avitau at the zone marked "G". Once inside you will already be on the second map. Follow the Black line path to the "h" teleporter. Once through "h", proceed South through the earth door following the Black line to the "g" teleporter. Next you should see the "k" teleporter to you right; take it. The "k" teleporter will drop you at any one of 3 different places on the next floor. This floor will have pots on it and is usually where we farm the Ro'Maeve Water needed to pop Olla. To get to the next floor for Olla, continue following the Black line West and then South to the "n" teleporter. The "n" tele will drop you in one of several cells on Olla's floor. Olla is popped and fought at I/J-6 near the Black dot.

To reach Mother Globe's floor make your way to the Water Room at F/G-8 and take the "p" tele marked with a Gray dot. On Mother Globe's floor, if you have to run out, take the "f" teleporter to the North which will take you back to the first floor area marked "f".

Despot:

Despot is the easiest trigger NM to get to. On the Main Island just head north towards the main shrine entrance at "A" and camp right out side the door, marked with a Red dot on the map. Despot and his placeholders are pulled from the dolls in the Red Box area on the map.

Brigandish Blade(BB):

As mentioned up top, to get to BB, zone into the 1 or 10 entrances to the Ve'Lugannon Palace on the Main Island. once inside head towards the H-12 room where there will be two ???s.

Zipacna(Zip):

Zip is found in the Ve'Lugannon Palace entrances 5 and 6 on the Byakko and Genbu Islands respectively. Inside the Palace the 5 and 6 entrances are connected. Zip walks as far as he can between the two and will go downstairs on either side. Closed doors are the only thing that will keep him from reaching the other side.

Steam Cleaner(SC):

SC can be camped at any of the 3,4,7 and 8 entrances to the Ve'Lugannon Palace. One entrance on each god island. We normally alternate between the 3 and 4 entrances on the west side of the gardens on Suzaku and Byakko's Islands.

Kirin:

On the Main Island head towards the main entrance to the shrine but take a left (opposite of the MG entrance) and zone in at "B". Inside, follow the White line path to the "l" teleporter. The "l" tele will either take you to Kirin's room, which will have the ??? in it, or what is know as the Pot Room. If you get the Pot Room, you must head Northwest following the White line towards an "e" teleporter. Once through, head out the Main Entrance back to the gardens, then back inside the Kirin entrance and just repeat this process until the "l" teleporter takes you to Kirin's room.

Running out and the "e" and "f" teles:

When in the respective first floor rooms there will be monuments there to let you out if the doors are closed. You have your choice of going out the Main Entrance at "A", or going out the Suzaku and Seiryu island exits at "C" and "F" respectively.

visit URL below for the acctual maps, its a wonderfull guide and has a printable view if u need it.


http://nibelung_valesti.clanforum.us/viewtopic.php?f=15&t=143


Last edited by Vise on Thu Feb 12, 2009 6:18 am; edited 1 time in total (Reason for editing : Posted as Sticky)
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Vise
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PostSubject: Re: sky directions   sky directions I_icon_minitimeThu Feb 12, 2009 6:16 am

Nice info Fal, I just had a look through and these directions are good.

Will Sticky and lock this post.

Thanks

Vise
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